Commit graph

  • bb4354a6e5 Update make display target Samrat Man Singh 2016-06-23 21:15:24 +05:45
  • c092de81ce Gamma correction Samrat Man Singh 2016-03-12 19:23:13 +05:45
  • 612e9d8af0 Diffuse materials Samrat Man Singh 2016-03-12 15:24:17 +05:45
  • 7b75b7c2fc Avoid initializing world in each call to get_color Samrat Man Singh 2016-03-11 19:06:23 +05:45
  • 7b01a47c16 Remove main for now Samrat Man Singh 2016-03-11 18:44:27 +05:45
  • 2d940e4c5e Antialiasing by super-sampling. Samrat Man Singh 2016-03-11 18:43:14 +05:45
  • bf8996c953 Use option to signal when no object is hit Samrat Man Singh 2016-03-11 12:06:01 +05:45
  • 1380a1a07f Add types hitable to support World of multiple objects Samrat Man Singh 2016-03-11 11:32:36 +05:45
  • ea62b75010 Add Ray as a module Samrat Man Singh 2016-03-11 10:04:09 +05:45
  • 3e0afa04c4 Add .merlin Samrat Man Singh 2016-03-10 21:15:10 +05:45
  • fc2f1f244b Visualize surface normals Samrat Man Singh 2016-03-10 21:14:52 +05:45
  • f9217e45ea Initial commit Samrat Man Singh 2016-03-10 12:38:27 +05:45