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<html xmlns="http://www.w3.org/1999/xhtml"><head><title>index (picos_std.index)</title><meta charset="utf-8"/><link rel="stylesheet" href="../_odoc-theme/odoc.css"/><meta name="generator" content="odoc 2.4.2"/><meta name="viewport" content="width=device-width,initial-scale=1.0"/><script src="../highlight.pack.js"></script><script>hljs.initHighlightingOnLoad();</script></head><body class="odoc"><nav class="odoc-nav"><a href="../index.html">Up</a> picos_std</nav><header class="odoc-preamble"><h1 id="package-picos_std"><a href="#package-picos_std" class="anchor"></a>Package picos_std <nav><a type="text/plain; charset=UTF-8" href="_doc-dir/CHANGES.md">changes</a> <a href="#package_info">more…</a></nav></h1><p>This package contains sample scheduler agnostic libraries for <a href="../picos/Picos/index.html"><code>Picos</code></a>. Many of the modules are intentionally designed to mimic modules from the OCaml Stdlib.</p><ul class="modules"><li><a href="Picos_std_finally/index.html"><code>Picos_std_finally</code></a> <span class="synopsis">Syntax for avoiding resource leaks for <a href="../picos/Picos/index.html"><code>Picos</code></a>.</span></li><li><a href="Picos_std_event/index.html"><code>Picos_std_event</code></a> <span class="synopsis">Basic event abstraction for <a href="../picos/Picos/index.html"><code>Picos</code></a>.</span></li><li><a href="Picos_std_structured/index.html"><code>Picos_std_structured</code></a> <span class="synopsis">Basic structured concurrency primitives for <a href="../picos/Picos/index.html"><code>Picos</code></a>.</span></li><li><a href="Picos_std_sync/index.html"><code>Picos_std_sync</code></a> <span class="synopsis">Basic communication and synchronization primitives for <a href="../picos/Picos/index.html"><code>Picos</code></a>.</span></li></ul><p><sup>These libraries are both meant to serve as examples of what can be done and to also provide practical means for programming with fibers. Hopefully there will be many more libraries implemented in Picos like these providing different approaches, patterns, and idioms for structuring concurrent programs.</sup></p></header><nav class="odoc-toc"><ul><li><a href="#package_info">Package info</a></li></ul></nav><div class="odoc-content"><h2 id="package_info"><a href="#package_info" class="anchor"></a>Package info</h2><table class="package info"><tr id="info-changes-files"><td><a href="#info-changes-files" aria-hidden="true" class="anchor"></a>changes-files</td><td><ul><li><a type="text/plain; charset=UTF-8" href="_doc-dir/CHANGES.md">CHANGES.md</a></li></ul></td></tr><tr id="info-license-files"><td><a href="#info-license-files" aria-hidden="true" class="anchor"></a>license-files</td><td><ul><li><a type="text/plain; charset=UTF-8" href="_doc-dir/LICENSE.md">LICENSE.md</a></li></ul></td></tr><tr id="info-readme-files"><td><a href="#info-readme-files" aria-hidden="true" class="anchor"></a>readme-files</td><td><ul><li><a type="text/plain; charset=UTF-8" href="_doc-dir/README.md">README.md</a></li></ul></td></tr></table></div></body></html>