change how padding works in PrintBox (now with

horizontal and vertical padding)
This commit is contained in:
Simon Cruanes 2014-06-16 19:29:01 +02:00
parent b54068edc1
commit 29ce1e4551
2 changed files with 83 additions and 58 deletions

View file

@ -32,6 +32,7 @@ let origin = {x=0; y=0;}
let _move pos x y = {x=pos.x + x; y=pos.y + y} let _move pos x y = {x=pos.x + x; y=pos.y + y}
let _add pos1 pos2 = _move pos1 pos2.x pos2.y let _add pos1 pos2 = _move pos1 pos2.x pos2.y
let _minus pos1 pos2 = _move pos1 (- pos2.x) (- pos2.y)
let _move_x pos x = _move pos x 0 let _move_x pos x = _move pos x 0
let _move_y pos y = _move pos 0 y let _move_y pos y = _move pos 0 y
@ -146,14 +147,13 @@ let rec _lines s i k = match _find s '\n' i with
module Box = struct module Box = struct
type grid_shape = type grid_shape =
| GridBase | GridNone
| GridFramed | GridBars
type 'a shape = type 'a shape =
| Line of string | Text of string list (* list of lines *)
| Text of string list (* in a box *)
| Frame of 'a | Frame of 'a
| Pad of int * 'a | Pad of position * 'a (* vertical and horizontal padding *)
| Grid of grid_shape * 'a array array | Grid of grid_shape * 'a array array
type t = { type t = {
@ -174,6 +174,9 @@ module Box = struct
if Array.length m = 0 then {x=0;y=0} if Array.length m = 0 then {x=0;y=0}
else {y=Array.length m; x=Array.length m.(0); } else {y=Array.length m; x=Array.length m.(0); }
let _map_matrix f m =
Array.map (Array.map f) m
(* height of a line composed of boxes *) (* height of a line composed of boxes *)
let _height_line a = let _height_line a =
_array_foldi _array_foldi
@ -193,27 +196,28 @@ module Box = struct
(* from a matrix [m] (line,column), return two arrays [lines] and [columns], (* from a matrix [m] (line,column), return two arrays [lines] and [columns],
with [col.(i)] being the start offset of column [i] and with [col.(i)] being the start offset of column [i] and
[lines.(j)] being the start offset of line [j]. [lines.(j)] being the start offset of line [j].
Those arrays have one more slot to indicate the end position. *) Those arrays have one more slot to indicate the end position.
let _size_matrix m = @param bars if true, leave space for bars between lines/columns *)
let _size_matrix ~bars m =
let dim = _dim_matrix m in let dim = _dim_matrix m in
(* +1 is for keeping room for the vertical/horizontal line/column *)
let additional_space = if bars then 1 else 0 in
(* columns *) (* columns *)
let columns = Array.make (dim.x + 1) 0 in let columns = Array.make (dim.x + 1) 0 in
for i = 0 to dim.x - 1 do for i = 0 to dim.x - 1 do
(* +1 is for keeping room for the vertical/horizontal line/column *) columns.(i+1) <- columns.(i) + (_width_column m i) + additional_space
columns.(i+1) <- columns.(i) + 1 + (_width_column m i)
done; done;
(* lines *) (* lines *)
let lines = Array.make (dim.y + 1) 0 in let lines = Array.make (dim.y + 1) 0 in
for j = 1 to dim.y do for j = 1 to dim.y do
lines.(j) <- lines.(j-1) + 1 + (_height_line m.(j-1)) lines.(j) <- lines.(j-1) + (_height_line m.(j-1)) + additional_space
done; done;
(* no trailing bars, adjust *) (* no trailing bars, adjust *)
columns.(dim.x) <- columns.(dim.x) - 1; columns.(dim.x) <- columns.(dim.x) - additional_space;
lines.(dim.y) <- lines.(dim.y) - 1; lines.(dim.y) <- lines.(dim.y) - additional_space;
lines, columns lines, columns
let _size = function let _size = function
| Line s -> { x=String.length s; y=1 }
| Text l -> | Text l ->
let width = List.fold_left let width = List.fold_left
(fun acc line -> max acc (String.length line)) 0 l (fun acc line -> max acc (String.length line)) 0 l
@ -222,13 +226,16 @@ module Box = struct
| Frame t -> | Frame t ->
let {x;y} = size t in let {x;y} = size t in
{ x=x+2; y=y+2; } { x=x+2; y=y+2; }
| Pad (n, b') -> | Pad (dim, b') ->
assert (n>0);
let {x;y} = size b' in let {x;y} = size b' in
{ x=x+2*n; y=y+2*n; } { x=x+2*dim.x; y=y+2*dim.y; }
| Grid (_,m) -> | Grid (style,m) ->
let bars = match style with
| GridBars -> true
| GridNone -> false
in
let dim = _dim_matrix m in let dim = _dim_matrix m in
let lines, columns = _size_matrix m in let lines, columns = _size_matrix ~bars m in
{ y=lines.(dim.y); x=columns.(dim.x)} { y=lines.(dim.y); x=columns.(dim.x)}
let _make shape = let _make shape =
@ -237,7 +244,7 @@ end
let line s = let line s =
assert (_find s '\n' 0 = None); assert (_find s '\n' 0 = None);
Box._make (Box.Line s) Box._make (Box.Text [s])
let text s = let text s =
let acc = ref [] in let acc = ref [] in
@ -255,32 +262,38 @@ let bool_ x = line (string_of_bool x)
let frame b = let frame b =
Box._make (Box.Frame b) Box._make (Box.Frame b)
let pad' n b = let pad' ~col ~lines b =
assert (n>=0); assert (col >=0 || lines >= 0);
if n=0 then b else Box._make (Box.Pad (n, b)) if col=0 && lines=0
then b
else Box._make (Box.Pad ({x=col;y=lines}, b))
let pad b = pad' 1 b let pad b = pad' ~col:1 ~lines:1 b
let grid ?(pad=false) ?(framed=true) m = let hpad col b = pad' ~col ~lines:0 b
let b = Box._make (Box.Grid ((if framed then Box.GridFramed else Box.GridBase), m)) in let vpad lines b = pad' ~col:0 ~lines b
if pad then pad' 1 b else b
let init_grid ?pad ?framed ~line ~col f = let grid ?(pad=fun b->b) ?(bars=true) m =
let m = Box._map_matrix pad m in
Box._make (Box.Grid ((if bars then Box.GridBars else Box.GridNone), m))
let init_grid ?bars ~line ~col f =
let m = Array.init line (fun j-> Array.init col (fun i -> f ~line:j ~col:i)) in let m = Array.init line (fun j-> Array.init col (fun i -> f ~line:j ~col:i)) in
grid ?pad ?framed m grid ?bars m
let vlist ?pad ?framed l = let vlist ?pad ?bars l =
let a = Array.of_list l in let a = Array.of_list l in
grid ?pad ?framed (Array.map (fun line -> [| line |]) a) grid ?pad ?bars (Array.map (fun line -> [| line |]) a)
let hlist ?pad ?framed l = let hlist ?pad ?bars l =
grid ?pad ?framed [| Array.of_list l |] grid ?pad ?bars [| Array.of_list l |]
let hlist_map ?pad ?framed f l = hlist ?pad ?framed (List.map f l) let hlist_map ?bars f l = hlist ?bars (List.map f l)
let vlist_map ?pad ?framed f l = vlist ?pad ?framed (List.map f l) let vlist_map ?bars f l = vlist ?bars (List.map f l)
let grid_map ?pad ?framed f m = grid ?pad ?framed (Array.map (Array.map f) m) let grid_map ?bars f m = grid ?bars (Array.map (Array.map f) m)
let grid_text ?pad ?framed m = grid_map ?pad ?framed text m let grid_text ?(pad=fun x->x) ?bars m =
grid_map ?bars (fun x -> pad (text x)) m
let transpose m = let transpose m =
let dim = Box._dim_matrix m in let dim = Box._dim_matrix m in
@ -299,10 +312,10 @@ let _write_hline ~out pos n =
(* render given box on the output, starting with upper left corner (* render given box on the output, starting with upper left corner
at the given position. [expected_size] is the size of the at the given position. [expected_size] is the size of the
available surrounding space *) available surrounding space. [offset] is the offset of the box
let rec _render ?expected_size ~out b pos = w.r.t the surrounding box *)
let rec _render ?(offset=origin) ?expected_size ~out b pos =
match Box.shape b with match Box.shape b with
| Box.Line s -> Output.put_string out pos s
| Box.Text l -> | Box.Text l ->
List.iteri List.iteri
(fun i line -> (fun i line ->
@ -319,12 +332,16 @@ let rec _render ?expected_size ~out b pos =
_write_vline out (_move_y pos 1) y; _write_vline out (_move_y pos 1) y;
_write_vline out (_move pos (x+1) 1) y; _write_vline out (_move pos (x+1) 1) y;
_render ~out b' (_move pos 1 1) _render ~out b' (_move pos 1 1)
| Box.Pad (n, b') -> | Box.Pad (dim, b') ->
let expected_size = Box.size b in let expected_size = Box.size b in
_render ~expected_size ~out b' (_move pos n n) _render ~offset:(_add dim offset) ~expected_size ~out b' (_add pos dim)
| Box.Grid (grid_shape,m) -> | Box.Grid (style,m) ->
let dim = Box._dim_matrix m in let dim = Box._dim_matrix m in
let lines, columns = Box._size_matrix m in let bars = match style with
| Box.GridNone -> false
| Box.GridBars -> true
in
let lines, columns = Box._size_matrix ~bars m in
(* write boxes *) (* write boxes *)
for j = 0 to dim.y - 1 do for j = 0 to dim.y - 1 do
@ -344,14 +361,14 @@ let rec _render ?expected_size ~out b pos =
in in
(* write frame if needed *) (* write frame if needed *)
begin match grid_shape with begin match style with
| Box.GridBase -> () | Box.GridNone -> ()
| Box.GridFramed -> | Box.GridBars ->
for j=1 to dim.y - 1 do for j=1 to dim.y - 1 do
_write_hline ~out (_move_y pos (lines.(j)-1)) len_hlines _write_hline ~out (_move pos (-offset.x) (lines.(j)-1)) len_hlines
done; done;
for i=1 to dim.x - 1 do for i=1 to dim.x - 1 do
_write_vline ~out (_move_x pos (columns.(i)-1)) len_vlines _write_vline ~out (_move pos (columns.(i)-1) (-offset.y)) len_vlines
done; done;
for j=1 to dim.y - 1 do for j=1 to dim.y - 1 do
for i=1 to dim.x - 1 do for i=1 to dim.x - 1 do

View file

@ -124,37 +124,45 @@ val frame : Box.t -> Box.t
val pad : Box.t -> Box.t val pad : Box.t -> Box.t
(** Pad the given box with some free space *) (** Pad the given box with some free space *)
val pad' : int -> Box.t -> Box.t val pad' : col:int -> lines:int -> Box.t -> Box.t
(** Pad with the given number of free cells *) (** Pad with the given number of free cells for lines and columns *)
val grid : ?pad:bool -> ?framed:bool -> Box.t array array -> Box.t val vpad : int -> Box.t -> Box.t
(** Pad vertically *)
val hpad : int -> Box.t -> Box.t
(** Pad horizontally *)
val grid : ?pad:(Box.t -> Box.t) -> ?bars:bool ->
Box.t array array -> Box.t
(** Grid of boxes (no frame between boxes). The matrix is indexed (** Grid of boxes (no frame between boxes). The matrix is indexed
with lines first, then columns. The array must be a proper matrix, with lines first, then columns. The array must be a proper matrix,
that is, all lines must have the same number of columns! that is, all lines must have the same number of columns!
@param framed if [true], each item of the grid will be framed. @param framed if [true], each item of the grid will be framed.
default value is [true] *) default value is [true] *)
val grid_text : ?pad:bool -> ?framed:bool -> string array array -> Box.t val grid_text : ?pad:(Box.t -> Box.t) -> ?bars:bool ->
string array array -> Box.t
(** Same as {!grid}, but wraps every cell into a {!text} box *) (** Same as {!grid}, but wraps every cell into a {!text} box *)
val transpose : 'a array array -> 'a array array val transpose : 'a array array -> 'a array array
(** Transpose a matrix *) (** Transpose a matrix *)
val init_grid : ?pad:bool -> ?framed:bool -> val init_grid : ?bars:bool ->
line:int -> col:int -> (line:int -> col:int -> Box.t) -> Box.t line:int -> col:int -> (line:int -> col:int -> Box.t) -> Box.t
(** Same as {!grid} but takes the matrix as a function *) (** Same as {!grid} but takes the matrix as a function *)
val vlist : ?pad:bool -> ?framed:bool -> Box.t list -> Box.t val vlist : ?pad:(Box.t -> Box.t) -> ?bars:bool -> Box.t list -> Box.t
(** Vertical list of boxes *) (** Vertical list of boxes *)
val hlist : ?pad:bool -> ?framed:bool -> Box.t list -> Box.t val hlist : ?pad:(Box.t -> Box.t) -> ?bars:bool -> Box.t list -> Box.t
(** Horizontal list of boxes *) (** Horizontal list of boxes *)
val grid_map : ?pad:bool -> ?framed:bool -> ('a -> Box.t) -> 'a array array -> Box.t val grid_map : ?bars:bool -> ('a -> Box.t) -> 'a array array -> Box.t
val vlist_map : ?pad:bool -> ?framed:bool -> ('a -> Box.t) -> 'a list -> Box.t val vlist_map : ?bars:bool -> ('a -> Box.t) -> 'a list -> Box.t
val hlist_map : ?pad:bool -> ?framed:bool -> ('a -> Box.t) -> 'a list -> Box.t val hlist_map : ?bars:bool -> ('a -> Box.t) -> 'a list -> Box.t
val render : Output.t -> Box.t -> unit val render : Output.t -> Box.t -> unit