(* Copyright (c) 2013, Simon Cruanes All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *) (** {1 Imperative priority queue} *) type 'a t = ('a, unit) SplayTree.t ref (** The heap is a reference to a splay tree *) (** Create an empty heap *) let empty ~cmp = ref (SplayTree.empty ~cmp) (** Insert a value in the heap *) let insert heap x = heap := SplayTree.insert !heap x () (** Check whether the heap is empty *) let is_empty heap = SplayTree.is_empty !heap (** Access the minimal value of the heap, or raises Empty *) let min (heap : 'a t) : 'a = let elt, _ = SplayTree.min !heap in elt (** Discard the minimal element *) let junk heap = let _, (), tree' = SplayTree.delete_min !heap in heap := tree' (** Remove and return the mininal value (or raise Invalid_argument) *) let pop heap = let elt, (), tree' = SplayTree.delete_min !heap in heap := tree'; elt (** Iterate on the elements, in an unspecified order *) let iter heap k = SplayTree.iter !heap (fun elt _ -> k elt) let to_seq heap = Sequence.from_iter (fun k -> iter heap k) let of_seq heap seq = Sequence.iter (fun elt -> insert heap elt) seq