(* Copyright (c) 2013, Simon Cruanes All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *) (** {1 Behavior Trees for React} *) (** {2 Behavior tree} *) type tree = | Test of bool React.event (* test the next occurrence *) | TestFun of (unit -> bool) (* call and test value *) | Wait of unit React.event (* wait for the event to trigger *) | Timeout of float (* fails after the given timeout *) | Do of (unit -> bool) (* perform an action *) | If of bool React.signal * tree * tree (* switch *) | Sequence of bool * tree list (* yield to subtrees sequentially. bool: loop? *) | Select of select_strategy * tree list (* select one subtree *) | Parallel of parallel_strategy * tree list (* run all subtrees in parallel *) | Closure of (unit -> tree) (* build a tree dynamically *) | Succeed | Fail (** A behavior tree *) and select_strategy = tree list -> (unit -> tree option) (** How to select a subtree to run. It yields a subtree until it decides to fail *) and parallel_strategy = | PSForall (** succeeds when all subtrees succeed *) | PSExists (** succeeds when some subtree succeeds *) let strategy_inorder l = let cur = ref l in fun () -> match !cur with | [] -> None | t::l' -> cur := l'; Some t let strategy_random ?(proba_fail=0.05) l = let a = Array.of_list l in fun () -> if Random.float 1. < proba_fail then None else (* choose in array *) let t = a.(Random.int (Array.length a)) in Some t let succeed = Succeed let fail = Fail let test e = Test e let test_fun f = TestFun f let test_signal s = TestFun (fun () -> React.S.value s) let wait e = Wait e let timeout f = Sequence (false, [Timeout f; fail]) let delay f = Sequence (false, [Timeout f; succeed]) let do_ act = Do act let do_succeed act = Do (fun () -> act (); true) let if_ s then_ else_ = If (s, then_, else_) let when_ s t = if_ s t succeed let while_ s l = Sequence (true, (test_signal s) :: l) let sequence ?(loop=false) l = assert (l <> []); Sequence (loop, l) let repeat t = sequence ~loop:true [t] let select ?(strat=strategy_inorder) l = assert (l <> []); Select (strat, l) let or_else t1 t2 = select ~strat:strategy_inorder [t1; t2] let parallel ?(strat=PSForall) l = assert (l <> []); Parallel (strat, l) let closure f = Closure f (** {2 Lightweight futures} *) module Fut = struct type 'a t = 'a fut_cell ref and 'a fut_cell = | Waiting of ('a -> unit) list | Done of 'a let create () = let fut = ref (Waiting []) in let send x = match !fut with | Done _ -> raise (Invalid_argument "Behavior.Fut.create: future already set") | Waiting handlers -> List.iter (fun f -> f x) handlers; fut := Done x in fut, send (* add [h] as a handler that waits for [fut] to complete. May call [h] immediately *) let subscribe fut h = match !fut with | Done x -> h x | Waiting l -> fut := Waiting (h :: l) let is_set fut = match !fut with | Done _ -> true | Waiting _ -> false let return x = ref (Done x) let bind fut f = (* result *) let result, send = create () in subscribe fut (fun x -> (* [fut_f] is what [f] returns. When this completes, [result] will be updated *) let fut_f = f x in subscribe fut_f (fun y -> send y)); result let next e = let res, send = create () in let ev = React.E.map send (React.E.once e) in subscribe res (fun _ -> ignore ev); (* keep reference *) res let wait fut = let res, set = React.S.create None in subscribe fut (fun x -> set (Some x)); ignore (React.S.retain res (fun _ -> ignore fut)); (* keep ref *) res let map f fut = let res, send = create () in subscribe fut (fun x -> send (f x)); res let first l = let res, send = create () in (* is any of the values set? *) let any_set = ref false in (try List.iter (fun fut -> match !fut with | Waiting _ -> () | Done x -> any_set := true; send x; raise Exit) l with Exit -> ()); (* if no element of [l] is already set, add handlers *) (if not !any_set then List.iter (fun fut -> subscribe fut (fun x -> if not !any_set then (any_set := true; send x))) l); res let last l = let res, send = create () in let count = ref (List.length l) in List.iter (fun fut -> subscribe fut (fun x -> decr count; if !count = 0 then send x)) l; res let filter p l = let res, send = create () in let any_ok = ref false in (* any future succeeded? *) let count = ref (List.length l) in List.iter (fun fut -> subscribe fut (fun x -> if !any_ok then () else if p x then (any_ok := true; send (Some x)) else (decr count; if !count = 0 then send None))) l; res (** Get value, which must be present *) let unsafe_get fut = match !fut with | Waiting _-> assert false | Done x -> x let l2 f a b = let res, send = create () in let count = ref 2 in let compute () = let y = f (unsafe_get a) (unsafe_get b) in send y in subscribe a (fun _ -> decr count; if !count = 0 then compute ()); subscribe b (fun _ -> decr count; if !count = 0 then compute ()); res end (** {2 Run a tree} *) type result = bool Fut.t let run ?delay tree = let open React in (* run given tree *) let rec run tree = match tree with | Test e -> Fut.next e | TestFun f -> Fut.return (f ()) | Wait e -> Fut.next (E.stamp e true) | Timeout howlong -> begin match delay with | None -> failwith "Behavior.run: not delay function provided" | Some delay -> let timeout = delay howlong in Fut.next (E.stamp timeout true) end | Do act -> let b = act () in Fut.return b | If (s, then_, else_) -> (* depends on value of signal *) if S.value s then run then_ else run else_ | Sequence (loop, l) -> run_sequence ~loop l | Select (strat, l) -> run_select ~strat l | Parallel (strat, l) -> run_parallel ~strat l | Closure f -> let tree' = f () in run tree' | Succeed -> Fut.return true | Fail -> Fut.return false and run_sequence ~loop start = let rec process l = match l with | [] when loop -> run_sequence ~loop start | [] -> Fut.return true (* success *) | t::l' -> let res_t = run t in Fut.bind res_t (fun t_succeeded -> if t_succeeded then process l' else Fut.return false) in process start and run_select ~strat l = (* choice function *) let choose = strat l in (* try a subtree *) let rec try_one () = match choose () with | None -> Fut.return false (* failure *) | Some t -> let res_t = run t in Fut.bind res_t (fun t_succeeded -> if t_succeeded then Fut.return true else try_one ()) in try_one () and run_parallel ~strat l = let results = List.map run l in match strat with | PSExists -> let ok = Fut.filter (fun x -> x) results in Fut.map (function | None -> false | Some _ -> true) ok | PSForall -> let failed = Fut.filter (fun x -> not x) results in Fut.map (function | None -> true | Some _ -> false) failed in run tree