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472 lines
15 KiB
OCaml
472 lines
15 KiB
OCaml
(*
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Copyright (c) 2013, Simon Cruanes
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer. Redistributions in binary
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form must reproduce the above copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other materials provided with
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the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*)
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(** {1 A simple persistent directed graph.} *)
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module type S = sig
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(** {2 Basics} *)
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type vertex
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module M : Map.S with type key = vertex
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module S : Set.S with type elt = vertex
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type 'e t
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(** Graph parametrized by a type for edges *)
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val empty : 'e t
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(** Create an empty graph. *)
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val is_empty : 'e t -> bool
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(** Is the graph empty? *)
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val length : 'e t -> int
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(** Number of vertices *)
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val add : 'e t -> vertex -> 'e -> vertex -> 'e t
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(** Add an edge between two vertices *)
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val add_seq : 'e t -> (vertex * 'e * vertex) Sequence.t -> 'e t
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(** Add the vertices to the graph *)
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val next : 'e t -> vertex -> ('e * vertex) Sequence.t
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(** Outgoing edges *)
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val prev : 'e t -> vertex -> ('e * vertex) Sequence.t
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(** Incoming edges *)
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val between : 'e t -> vertex -> vertex -> 'e Sequence.t
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val iter_vertices : 'e t -> (vertex -> unit) -> unit
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val vertices : 'e t -> vertex Sequence.t
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(** Iterate on vertices *)
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val iter : 'e t -> (vertex * 'e * vertex -> unit) -> unit
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val to_seq : 'e t -> (vertex * 'e * vertex) Sequence.t
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(** Dump the graph as a sequence of vertices *)
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(** {2 Global operations} *)
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val roots : 'e t -> vertex Sequence.t
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(** Roots, ie vertices with no incoming edges *)
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val leaves : 'e t -> vertex Sequence.t
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(** Leaves, ie vertices with no outgoing edges *)
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val choose : 'e t -> vertex
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(** Pick a vertex, or raise Not_found *)
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val rev_edge : (vertex * 'e * vertex) -> (vertex * 'e * vertex)
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val rev : 'e t -> 'e t
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(** Reverse all edges *)
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(** {2 Traversals} *)
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val bfs : 'e t -> vertex -> (vertex -> unit) -> unit
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val bfs_seq : 'e t -> vertex -> vertex Sequence.t
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(** Breadth-first search, from given vertex *)
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val dfs_full : 'e t ->
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?labels:int M.t ref ->
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?enter:((vertex * int) list -> unit) ->
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?exit:((vertex * int) list -> unit) ->
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?tree_edge:((vertex * 'e * vertex) -> unit) ->
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?fwd_edge:((vertex * 'e * vertex) -> unit) ->
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?back_edge:((vertex * 'e * vertex) -> unit) ->
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vertex ->
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unit
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(** DFS, with callbacks called on each encountered node and edge *)
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val dfs : 'e t -> vertex -> ((vertex * int) -> unit) -> unit
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(** Depth-first search, from given vertex. Each vertex is labelled
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with its index in the traversal order. *)
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val is_dag : 'e t -> bool
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(** Is the graph acyclic? *)
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(** {2 Path operations} *)
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type 'e path = (vertex * 'e * vertex) list
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val rev_path : 'e path -> 'e path
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(** Reverse the path *)
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val min_path_full : 'e t ->
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?cost:(vertex -> 'e -> vertex -> int) ->
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?ignore:(vertex -> bool) ->
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goal:(vertex -> 'e path -> bool) ->
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vertex ->
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vertex * int * 'e path
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(** Find the minimal path, from the given [vertex], that does not contain
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any vertex satisfying [ignore], and that reaches a vertex
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that satisfies [goal]. It raises Not_found if no reachable node
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satisfies [goal]. *)
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val min_path : 'e t -> cost:('e -> int) -> vertex -> vertex -> 'e path
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(** Minimal path from first vertex to second, given the cost function,
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or raises Not_found *)
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val diameter : 'e t -> vertex -> int
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(** Maximal distance between the given vertex, and any other vertex
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in the graph that is reachable from it. *)
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(** {2 Print to DOT} *)
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type attribute = [
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| `Color of string
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| `Shape of string
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| `Weight of int
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| `Style of string
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| `Label of string
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| `Other of string * string
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] (** Dot attribute *)
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type 'e dot_printer
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(** Helper to print a graph to DOT *)
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val mk_dot_printer :
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print_edge:(vertex -> 'e -> vertex -> attribute list) ->
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print_vertex:(vertex -> attribute list) ->
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'e dot_printer
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(** Create a Dot graph printer. Functions to convert edges and vertices
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to Dot attributes must be provided. *)
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val pp : 'e dot_printer -> ?vertices:S.t -> name:string ->
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Format.formatter ->
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(vertex * 'e * vertex) Sequence.t -> unit
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(** Pretty print the graph in DOT, on given formatter. Using a sequence
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allows to easily select which edges are important,
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or to combine several graphs with [Sequence.append].
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An optional set of additional vertices to print can be given. *)
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end
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module Make(V : Map.OrderedType) = struct
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module M = Map.Make(V)
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module S = Set.Make(V)
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type vertex = V.t
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type 'e t = 'e node M.t
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(** Graph parametrized by a type for edges *)
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and 'e node = {
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n_vertex : vertex;
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n_next : ('e * vertex) list;
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n_prev : ('e * vertex) list;
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} (** A node of the graph *)
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let empty = M.empty
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let is_empty graph = M.is_empty graph
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let length graph = M.cardinal graph
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let empty_node v = {
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n_vertex = v;
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n_next = [];
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n_prev = [];
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}
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let add t v1 e v2 =
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let n1 = try M.find v1 t with Not_found -> empty_node v1
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and n2 = try M.find v2 t with Not_found -> empty_node v2 in
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let n1 = { n1 with n_next = (e,v2) :: n1.n_next; }
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and n2 = { n2 with n_prev = (e,v1) :: n2.n_prev; } in
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M.add v1 n1 (M.add v2 n2 t)
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let add_seq t seq = Sequence.fold (fun t (v1,e,v2) -> add t v1 e v2) t seq
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let next t v = Sequence.of_list (M.find v t).n_next
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let prev t v = Sequence.of_list (M.find v t).n_prev
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let between t v1 v2 =
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let edges = Sequence.of_list (M.find v1 t).n_prev in
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let edges = Sequence.filter (fun (e, v2') -> V.compare v2 v2' = 0) edges in
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Sequence.map fst edges
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(** Call [k] on every vertex *)
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let iter_vertices t k = M.iter (fun v _ -> k v) t
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let vertices t = Sequence.from_iter (iter_vertices t)
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(** Call [k] on every edge *)
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let iter t k =
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M.iter
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(fun v1 node -> List.iter (fun (e, v2) -> k (v1, e, v2)) node.n_next)
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t
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let to_seq t = Sequence.from_iter (iter t)
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(** {2 Global operations} *)
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(** Roots, ie vertices with no incoming edges *)
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let roots g =
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let vertices = vertices g in
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Sequence.filter (fun v -> Sequence.is_empty (prev g v)) vertices
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(** Leaves, ie vertices with no outgoing edges *)
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let leaves g =
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let vertices = vertices g in
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Sequence.filter (fun v -> Sequence.is_empty (next g v)) vertices
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(** Pick a vertex, or raise Not_found *)
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let choose g = fst (M.choose g)
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let rev_edge (v,e,v') = (v',e,v)
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(** Reverse all edges *)
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let rev g =
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M.map
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(fun node -> {node with n_prev=node.n_next; n_next=node.n_prev})
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g
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(** {2 Traversals} *)
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(** Breadth-first search *)
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let bfs graph first k =
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let q = Queue.create ()
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and explored = ref (S.singleton first) in
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Queue.push first q;
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while not (Queue.is_empty q) do
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let v = Queue.pop q in
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(* yield current node *)
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k v;
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(* explore children *)
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Sequence.iter
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(fun (e, v') -> if not (S.mem v' !explored)
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then (explored := S.add v' !explored; Queue.push v' q))
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(next graph v)
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done
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let bfs_seq graph first = Sequence.from_iter (fun k -> bfs graph first k)
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(** DFS, with callbacks called on each encountered node and edge *)
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let dfs_full graph ?(labels=ref M.empty)
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?(enter=fun _ -> ()) ?(exit=fun _ -> ())
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?(tree_edge=fun _ -> ()) ?(fwd_edge=fun _ -> ()) ?(back_edge=fun _ -> ())
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first
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=
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(* next free number for traversal *)
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let count = ref (-1) in
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M.iter (fun _ i -> count := max i !count) !labels;
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(* explore the vertex. trail is the reverse path from v to first *)
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let rec explore trail v =
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if M.mem v !labels then () else begin
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(* first time we explore this node! give it an index, put it in trail *)
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let n = (incr count; !count) in
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labels := M.add v n !labels;
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let trail' = (v, n) :: trail in
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(* enter the node *)
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enter trail';
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(* explore edges *)
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Sequence.iter
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(fun (e, v') ->
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try let n' = M.find v' !labels in
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if n' < n && List.exists (fun (_,n'') -> n' = n'') trail'
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then back_edge (v,e,v') (* back edge, cycle *)
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else
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fwd_edge (v,e,v') (* forward or cross edge *)
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with Not_found ->
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tree_edge (v,e,v'); (* tree edge *)
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explore trail' v') (* explore the subnode *)
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(next graph v);
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(* exit the node *)
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exit trail'
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end
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in
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explore [] first
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(** Depth-first search, from given vertex. Each vertex is labelled
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with its index in the traversal order. *)
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let dfs graph first k =
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(* callback upon entering node *)
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let enter = function
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| [] -> assert false
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| (v,n)::_ -> k (v,n)
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in
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dfs_full graph ~enter first
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(** Is the graph acyclic? *)
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let is_dag g =
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if is_empty g then true
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else if Sequence.is_empty (roots g) then false (* DAGs have roots *)
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else try
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let labels = ref M.empty in
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(* do a DFS from each root; any back edge indicates a cycle *)
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Sequence.iter
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(fun v ->
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dfs_full g ~labels ~back_edge:(fun _ -> raise Exit) v)
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(roots g);
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true (* complete traversal without back edge *)
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with Exit ->
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false (* back edge detected! *)
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(** {2 Path operations} *)
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type 'e path = (vertex * 'e * vertex) list
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(** Reverse the path *)
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let rev_path p =
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let rec rev acc p = match p with
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| [] -> acc
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| (v,e,v')::p' -> rev ((v',e,v)::acc) p'
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in rev [] p
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exception ExitBfs
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(** Find the minimal path, from the given [vertex], that does not contain
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any vertex satisfying [ignore], and that reaches a vertex
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that satisfies [goal]. It raises Not_found if no reachable node
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satisfies [goal]. *)
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let min_path_full (type e) graph ?(cost=fun _ _ _ -> 1) ?(ignore=fun _ -> false) ~goal v =
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let module HQ = Leftistheap.Make(struct
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type t = vertex * int * e path
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let le (_,i,_) (_,j,_) = i <= j
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end) in
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let q = ref HQ.empty in
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let explored = ref S.empty in
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q := HQ.insert (v, 0, []) !q;
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let best_path = ref (v,0,[]) in
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try
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while not (HQ.is_empty !q) do
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let (v, cost_v, path), q' = HQ.extract_min !q in
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q := q';
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if S.mem v !explored then () (* a shorter path is known *)
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else if ignore v then () (* ignore the node. *)
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else if goal v path (* shortest path to goal node! *)
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then (best_path := v, cost_v, path; raise ExitBfs)
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else begin
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explored := S.add v !explored;
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(* explore successors *)
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Sequence.iter
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(fun (e, v') ->
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if S.mem v' !explored || ignore v' then ()
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else
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let cost_v' = (cost v e v') + cost_v in
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let path' = (v',e,v) :: path in
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q := HQ.insert (v', cost_v', path') !q)
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(next graph v)
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end
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done;
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(* if a satisfying path was found, Exit would have been raised *)
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raise Not_found
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with ExitBfs -> (* found shortest satisfying path *)
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!best_path
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(** Minimal path from first vertex to second, given the cost function *)
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let min_path graph ~cost v1 v2 =
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let cost _ e _ = cost e in
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let goal v' _ = V.compare v' v2 = 0 in
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let _,_,path = min_path_full graph ~cost ~goal v1 in
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path
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(** Maximal distance between the given vertex, and any other vertex
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in the graph that is reachable from it. *)
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let diameter graph v =
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let diameter = ref 0 in
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(* no path is a goal, but we can use its length to update diameter *)
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let goal _ path =
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diameter := max !diameter (List.length path);
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false
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in
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try ignore (min_path_full graph ~goal v); assert false
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with Not_found ->
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!diameter (* explored every shortest path *)
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(** {2 Print to DOT} *)
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type attribute = [
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| `Color of string
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| `Shape of string
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| `Weight of int
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| `Style of string
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| `Label of string
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| `Other of string * string
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] (** Dot attribute *)
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type 'e dot_printer = {
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print_edge : vertex -> 'e -> vertex -> attribute list;
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print_vertex : vertex -> attribute list;
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} (** Dot printer for graphs of type ['e G.t] *)
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(** Create a Dot graph printer. Functions to convert edges and vertices
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to Dot attributes must be provided. *)
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let mk_dot_printer ~print_edge ~print_vertex = {
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print_vertex;
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print_edge;
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}
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(** Pretty print the graph in DOT, on given formatter. Using a sequence
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allows to easily select which edges are important,
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or to combine several graphs with [Sequence.append]. *)
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let pp printer ?(vertices=S.empty) ~name formatter edges =
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(* map from vertices to integers *)
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let get_id =
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let count_map = ref M.empty
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and count = ref 0 in
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fun vertex ->
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try M.find vertex !count_map
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with Not_found ->
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let n = !count in
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incr count;
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count_map := M.add vertex n !count_map;
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n
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(* accumulate vertices *)
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and vertices = ref vertices
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(* print an attribute *)
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and print_attribute formatter attr =
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match attr with
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| `Color c -> Format.fprintf formatter "color=%s" c
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| `Shape s -> Format.fprintf formatter "shape=%s" s
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| `Weight w -> Format.fprintf formatter "weight=%d" w
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| `Style s -> Format.fprintf formatter "style=%s" s
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| `Label l -> Format.fprintf formatter "label=\"%s\"" l
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| `Other (name, value) -> Format.fprintf formatter "%s=\"%s\"" name value
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in
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(* the name of a vertex *)
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let pp_vertex formatter v = Format.fprintf formatter "vertex_%d" (get_id v) in
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(* print preamble *)
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Format.fprintf formatter "@[<v2>digraph %s {@;" name;
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(* print edges *)
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Sequence.iter
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(fun (v1, e, v2) ->
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(* add v1 and v2 to set of vertices *)
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vertices := S.add v1 (S.add v2 !vertices);
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let attributes = printer.print_edge v1 e v2 in
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Format.fprintf formatter " @[<h>%a -> %a [%a];@]@."
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pp_vertex v1 pp_vertex v2
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(Sequence.pp_seq ~sep:"," print_attribute) (Sequence.of_list attributes))
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edges;
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(* print vertices *)
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S.iter
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(fun v ->
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let attributes = printer.print_vertex v in
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Format.fprintf formatter " @[<h>%a [%a];@]@." pp_vertex v
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(Sequence.pp_seq ~sep:"," print_attribute) (Sequence.of_list attributes))
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!vertices;
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(* close *)
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Format.fprintf formatter "}@]@;";
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()
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end
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