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handlers of a future are scheduled in pool rather than sequentially (to avoid possible deadlocks among them)
526 lines
15 KiB
OCaml
526 lines
15 KiB
OCaml
(*
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Copyright (c) 2013, Simon Cruanes
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer. Redistributions in binary
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form must reproduce the above copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other materials provided with
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the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*)
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(** {1 Futures for concurrency} *)
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(** {2 MVar: a zero-or-one element thread-safe box} *)
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module MVar = struct
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type 'a t = {
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mutable content : 'a option;
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mutex : Mutex.t;
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on_take : Condition.t; (* signal that a value was removed (empty) *)
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on_put : Condition.t; (* signal that a value was added (full) *)
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}
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(** Create an empty box *)
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let empty () = {
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content = None;
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mutex = Mutex.create ();
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on_take = Condition.create ();
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on_put = Condition.create ();
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}
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(** Create a full box *)
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let full x = {
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content = Some x;
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mutex = Mutex.create ();
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on_take = Condition.create ();
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on_put = Condition.create ();
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}
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(** Is the box currently empty? *)
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let is_empty box =
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Mutex.lock box.mutex;
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let ans = box.content <> None in
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Mutex.unlock box.mutex;
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ans
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(* assuming we have a lock on given box, wait it gets a value and return it *)
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let rec wait_put box =
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match box.content with
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| None ->
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Condition.wait box.on_put box.mutex;
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wait_put box (* try again *)
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| Some x -> x
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(* same, but waits for the box to become empty *)
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let rec wait_take box =
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match box.content with
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| None -> () (* empty! *)
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| Some _ ->
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Condition.wait box.on_take box.mutex;
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wait_take box (* try again *)
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(** Take value out of the box. Wait if necessary *)
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let take box =
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Mutex.lock box.mutex;
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let x = wait_put box in
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box.content <- None;
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Condition.broadcast box.on_take;
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Mutex.unlock box.mutex;
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x
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(** Put a value in the box. Waits if the box is already full *)
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let put box x =
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Mutex.lock box.mutex;
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wait_take box;
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box.content <- Some x;
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Condition.broadcast box.on_put;
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Mutex.unlock box.mutex
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(** Use given function to atomically update content, and return
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the previous value and the new one *)
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let update box f =
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Mutex.lock box.mutex;
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let x = wait_put box in
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try
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let y = f x in
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box.content <- Some y;
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Condition.broadcast box.on_put; (* signal write *)
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Mutex.unlock box.mutex;
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x, y
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with e ->
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Mutex.unlock box.mutex;
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raise e
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(** Look at the value, without removing it *)
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let peek box =
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Mutex.lock box.mutex;
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let x = wait_put box in
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Mutex.unlock box.mutex;
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x
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end
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(** {2 Thread pool} *)
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module Pool = struct
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type t = {
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mutable stop : bool; (* indicate that threads should stop *)
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mutex : Mutex.t;
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jobs : job Queue.t; (* waiting jobs *)
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mutable threads : waiting_thread list; (* waiting threads *)
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mutable cur_size : int;
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max_size : int;
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timeout : float; (* idle time after which to discard threads *)
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} (** Dynamic, growable thread pool *)
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and job = unit -> unit
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and command =
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| Perform of job
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| Quit
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(** Command sent to a thread *)
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and waiting_thread = float * command MVar.t
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(** Cleanup waiting threads. precond: pool is locked *)
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let cleanup_waiting pool =
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let l = pool.threads in
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let now = Unix.gettimeofday () in
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(* filter threads that have been waiting for too long *)
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let l' = List.filter
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(fun (time, box) ->
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if time +. pool.timeout < now
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then (MVar.put box Quit; false)
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else true)
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l in
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pool.threads <- l'
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(** Function that the threads run. They also take a MVar to
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get commands *)
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let serve pool box =
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(* wait for a job to come *)
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let rec wait_job () =
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match MVar.take box with
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| Quit -> (Mutex.lock pool.mutex; quit ()) (* exit *)
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| Perform job ->
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run_job job
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(* run the given job *)
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and run_job job =
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(try job () with _ -> ());
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next () (* loop *)
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(* process next task *)
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and next () =
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Mutex.lock pool.mutex;
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if pool.stop then quit () (* stop the pool *)
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else if Queue.is_empty pool.jobs
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then begin
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let now = Unix.gettimeofday () in
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(* cleanup waiting threads *)
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cleanup_waiting pool;
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if pool.cur_size > 1 && List.length pool.threads + 1 = pool.cur_size
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then
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(* all other threads are waiting, we may need to kill them later *)
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(Mutex.unlock pool.mutex; delay ())
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else begin
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(* add oneself to the list of waiting threads *)
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pool.threads <- (now, box) :: pool.threads;
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Mutex.unlock pool.mutex;
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wait_job ()
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end
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end else
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let job = Queue.pop pool.jobs in
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Mutex.unlock pool.mutex;
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run_job job
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(* delay [pool.timeout], so that in case no job is submitted we
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still kill old cached threads *)
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and delay () =
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Thread.delay pool.timeout;
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next ()
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(* stop the thread (assume we have pool.mutex) *)
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and quit () =
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pool.cur_size <- pool.cur_size - 1;
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Mutex.unlock pool.mutex
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in wait_job ()
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let size pool =
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Mutex.lock pool.mutex;
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let n = pool.cur_size in
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Mutex.unlock pool.mutex;
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n
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(** Add a thread to the pool, starting with the first job *)
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let add_thread pool job =
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let box = MVar.full job in
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ignore (Thread.create (serve pool) box)
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(** Create a pool with at most the given number of threads. [timeout]
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is the time after which idle threads are killed. *)
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let create ?(timeout=30.) ~size =
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let pool = {
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stop = false;
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cur_size = 0;
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max_size=size;
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timeout;
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threads = [];
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jobs = Queue.create ();
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mutex = Mutex.create ();
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} in
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pool
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(** Run the job in the given pool *)
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let run pool job =
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assert (not (pool.stop));
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Mutex.lock pool.mutex;
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begin match pool.threads with
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| [] when pool.cur_size = pool.max_size ->
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(* max capacity reached, push task in queue *)
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Queue.push job pool.jobs
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| [] ->
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(* spawn a thread for the given task *)
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add_thread pool (Perform job);
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pool.cur_size <- pool.cur_size + 1;
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| (_,box)::l' ->
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(* use the first thread *)
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MVar.put box (Perform job);
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pool.threads <- l';
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end;
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Mutex.unlock pool.mutex
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(** Kill threads in the pool *)
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let finish pool =
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Mutex.lock pool.mutex;
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pool.stop <- true;
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(* kill waiting threads *)
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List.iter (fun (_,box) -> MVar.put box Quit) pool.threads;
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pool.threads <- [];
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Mutex.unlock pool.mutex
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end
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let default_pool = Pool.create ?timeout:None ~size:100
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(** Default pool of threads, should be ok for most uses. *)
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(** {2 Futures} *)
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type 'a t = {
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mutable content : 'a result;
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mutable handlers : 'a handler list; (* handlers *)
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pool : Pool.t;
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mutex : Mutex.t;
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condition : Condition.t;
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} (** A future value of type 'a *)
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and 'a result =
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| NotKnown
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| Success of 'a
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| Failure of exn
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(** Result of a computation *)
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and 'a handler =
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| OnSuccess of ('a -> unit)
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| OnFailure of (exn -> unit)
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| OnFinish of (unit -> unit)
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exception SendTwice
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(** Exception raised when a future is evaluated several time *)
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(** {2 Basic Future functions} *)
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let make pool =
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{ content = NotKnown;
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handlers = [];
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pool;
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mutex = Mutex.create ();
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condition = Condition.create ();
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}
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let get future =
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(* check whether it's finished: precond: mutex is locked *)
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let rec check () =
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match future.content with
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| NotKnown ->
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poll () (* wait *)
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| Success x ->
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Mutex.unlock future.mutex;
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x (* return success *)
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| Failure e ->
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Mutex.unlock future.mutex;
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raise e (* raise exception *)
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(* poll, to wait for the result to arrive. Precond: mutex is acquired. *)
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and poll () =
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Condition.wait future.condition future.mutex;
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check () (* we have been signaled, check! *)
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in
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Mutex.lock future.mutex;
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check ()
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let send future x =
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Mutex.lock future.mutex;
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match future.content with
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| NotKnown -> (* set content and signal *)
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future.content <- Success x;
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Condition.broadcast future.condition;
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List.iter
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(function
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| OnSuccess f -> Pool.run future.pool (fun () -> f x)
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| OnFinish f -> Pool.run future.pool (fun () -> f ())
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| OnFailure _ -> ())
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future.handlers;
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Mutex.unlock future.mutex
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| _ ->
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Mutex.unlock future.mutex;
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raise SendTwice (* already set! *)
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let fail future e =
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Mutex.lock future.mutex;
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match future.content with
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| NotKnown -> (* set content and signal *)
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future.content <- Failure e;
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Condition.broadcast future.condition;
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List.iter
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(function
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| OnSuccess _ -> ()
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| OnFinish f -> f ()
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| OnFailure f -> f e)
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future.handlers;
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Mutex.unlock future.mutex
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| _ ->
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Mutex.unlock future.mutex;
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raise SendTwice (* already set! *)
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let is_done future =
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Mutex.lock future.mutex;
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match future.content with
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| NotKnown ->
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Mutex.unlock future.mutex;
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false
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| _ ->
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Mutex.unlock future.mutex;
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true
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(** {2 Combinators *)
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let on_success future k =
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Mutex.lock future.mutex;
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(match future.content with
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| NotKnown ->
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future.handlers <- (OnSuccess k) :: future.handlers; (* wait *)
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| Success x -> Pool.run future.pool (fun () -> k x)
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| Failure _ -> ());
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Mutex.unlock future.mutex
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let on_failure future k =
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Mutex.lock future.mutex;
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(match future.content with
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| NotKnown ->
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future.handlers <- (OnFailure k) :: future.handlers; (* wait *)
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| Success _ -> ()
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| Failure e -> Pool.run future.pool (fun () -> k e));
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Mutex.unlock future.mutex
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let on_finish future k =
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Mutex.lock future.mutex;
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(match future.content with
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| NotKnown ->
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future.handlers <- (OnFinish k) :: future.handlers; (* wait *)
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| Success _ | Failure _ -> Pool.run future.pool (fun () -> k ()));
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Mutex.unlock future.mutex
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let flatMap ?pool f future =
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let pool = match pool with | Some p -> p | None -> future.pool in
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let future' = make pool in
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(* if [future] succeeds with [x], we spawn a new job to compute [f x] *)
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on_success future
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(fun x ->
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try
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let future'' = f x in
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on_success future'' (fun x -> send future' x);
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on_failure future'' (fun e -> fail future' e);
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with e ->
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fail future' e);
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on_failure future
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(fun e -> fail future' e);
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future'
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let andThen ?pool future f =
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flatMap ?pool (fun _ -> f ()) future
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let sequence ?(pool=default_pool) futures =
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let a = Array.of_list futures in
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let n = Array.length a in
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let results = Array.make n NotKnown in
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let future' = make default_pool in
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(* state: how many remain to finish *)
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let count = MVar.full (Array.length a) in
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(* when all futures returned, collect results for future' *)
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let check_at_end () =
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let l = Array.to_list results in
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try
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let l = List.map
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(function
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| Success x -> x
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| Failure e -> raise e
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| NotKnown -> assert false)
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l in
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send future' l
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with e ->
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fail future' e
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in
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(* function called whenever a future succeeds *)
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let one_succeeded i x =
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results.(i) <- Success x;
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let _, n = MVar.update count (fun x -> x-1) in
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if n = 0 then check_at_end ()
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and one_failed i e =
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results.(i) <- Failure e;
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let _, n = MVar.update count (fun x -> x-1) in
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if n = 0 then check_at_end ()
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in
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(* wait for all to succeed or fail *)
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for i = 0 to Array.length a - 1 do
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on_success a.(i) (one_succeeded i);
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on_failure a.(i) (one_failed i);
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done;
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future'
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let choose ?(pool=default_pool) futures =
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let future' = make default_pool in
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let one_finished = MVar.full false in
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(* handlers. The first handler to be called will update [one_finished]
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to true, see that it was false (hence know it is the first)
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and propagate its result to [future'] *)
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let one_succeeded x =
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let one_finished, _ = MVar.update one_finished (fun _ -> true) in
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if not one_finished then send future' x
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and one_failed e =
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let one_finished, _ = MVar.update one_finished (fun _ -> true) in
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if not one_finished then fail future' e
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in
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(* add handlers to all futures *)
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List.iter
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(fun future ->
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on_success future one_succeeded;
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on_failure future one_failed; )
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futures;
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future'
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let map ?(pool=default_pool) f future =
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let future' = make pool in
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on_success future (fun x -> let y = f x in send future' y);
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on_failure future (fun e -> fail future' e);
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future'
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(** {2 Future constructors} *)
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let return x =
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{ content = Success x;
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handlers = [];
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pool = default_pool;
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mutex = Mutex.create ();
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condition = Condition.create ();
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}
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let spawn ?(pool=default_pool) f =
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let future = make pool in
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(* schedule computation *)
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Pool.run pool
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(fun () ->
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try
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let x = f () in
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send future x
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with e ->
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fail future e);
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future
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(** slurp the entire content of the file_descr into a string *)
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let slurp i_chan =
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let buf_size = 128 in
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let content = Buffer.create 120
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and buf = String.make 128 'a' in
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let rec next () =
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let num = input i_chan buf 0 buf_size in
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if num = 0
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then Buffer.contents content (* EOF *)
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else (Buffer.add_substring content buf 0 num; next ())
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in next ()
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(** Spawn a sub-process with the given command [cmd] (and possibly input);
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returns a future containing (returncode, stdout, stderr) *)
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let spawn_process ?(pool=default_pool) ?(stdin="") ~cmd =
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spawn ~pool
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(fun () ->
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(* spawn subprocess *)
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let out, inp, err = Unix.open_process_full cmd (Unix.environment ()) in
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output_string inp stdin;
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(* send stdin to command *)
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flush inp;
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close_out inp;
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(* read output of process *)
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let out' = slurp out in
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let err' = slurp err in
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(* wait for termination *)
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let status = Unix.close_process_full (out,inp,err) in
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(* get return code *)
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let returncode = match status with
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| Unix.WEXITED i -> i
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| Unix.WSIGNALED i -> i
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| Unix.WSTOPPED i -> i in
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(returncode, out', err'))
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(* TODO a global scheduler for timed events *)
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let sleep ?(pool=default_pool) time =
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spawn ~pool
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(fun () -> Thread.delay time; ())
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module Infix = struct
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let (>>=) x f = flatMap f x
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let (>>) a f = andThen a f
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end
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